Publication
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Conference - Full Paper
Ken Nakagaki, Jordan L. Tappa, Yi Zheng, Joanne Leong, Sven Koenig, and Hiroshi Ishii:
“(Dis)Appearables: A Concept and Method for Actuated Tangible UIs to Appear and Disappear based on Stages,”
ACM CHI2022 (2022.4). [PDF] [ACM]Ozgun Kilic Afsar, Ali Shtarbanov, Hila Mor, Ken Nakagaki, Jack Forman, Karen Modrei, Seung Hee Jeong, Klas Hjort, Kristina Höök, and Hiroshi Ishii:
“OmniFiber: Integrated Fluidic Fiber Actuators for Weaving Movement based Interactions into the ‘Fabric of Everyday Life’,”
ACM UIST2021 (2021.10). [PDF] [ACM]Ken Nakagaki, Joanne Leong, Jordan L. Tappa, João Wilbert, and Hiroshi Ishii:
“HERMITS: Dynamically Reconfiguring the Interactivity of Self-propelled TUIs with Mechanical Shell Add-ons,”
ACM UIST2020 (2020.10). [PDF] [ACM]Hila Mor, Tianyu Yu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, and Hiroshi Ishii:
“Venous Materials: Towards Interactive Fluidic Mechanisms,”
ACM CHI2020 (2020.4). [PDF] [ACM]Ken Nakagaki, Yingda (Roger) Liu, Chloe Nelson-Arzuaga and Hiroshi Ishii:
“TRANS-DOCK: Expanding the Interactivity of Pin-based Shape Displays by Docking Mechanical Transducers,”
ACM TEI2020 (2020.2). [PDF] [ACM]Takatoshi Yoshida, Xiaoyan Shen, Koichi Yoshino, Ken Nakagaki, and Hiroshi Ishii:
“SCALE: Enhancing Force-based Interaction by Processing Load Data from Load Sensitive Modules,”
ACM UIST2019 (2019.10). [PDF] [ACM]Ken Nakagaki, Daniel Fitzgerald, Zhiyao (John) Ma, Luke Vink, Daniel Levine and Hiroshi Ishii:
“inFORCE: Bi-directional `Force’ Shape Display For Haptic Interaction,”
ACM TEI2019 (2019.3). [PDF] [ACM][Honorable Mention Award]
Alexandra Delazio, Ken Nakagaki, Roberta L. Klatzky, Scott E. Hudson, Jill Fain Lehman and Alanson P. Sample:
“Force Jacket: Pneumatically-Actuated Jacket for Embodied Haptic Experiences,”
ACM CHI2018 (2018.4) [PDF] [ACM]Ken Nakagaki, Udayan Umapathi, Daniel Leithinger, and Hiroshi Ishii:
“AnimaStage: Hands-on Animated Craft on Pin-based Shape Displays,”
ACM DIS2017 (2017.6). [PDF] [ACM]Ken Nakagaki, Artem Dementyev, Sean Follmer, Joseph A. Paradiso, and Hiroshi Ishii:
“ChainFORM: A Linear Integrated Modular Hardware System for Shape Changing Interfaces,”
ACM UIST2016 (2016.10). [PDF] [ACM]Ken Nakagaki*, Luke Vink*, Jared Counts, Daniel Windham, Daniel Leithinger, Sean Follmer and Hiroshi Ishii:
“Materiable: Rendering Dynamic Material Properties in Response to Direct Physical Touch with Shape Changing Interfaces,”
ACM CHI2016 (2016.5). (*The first two authors contributed equally.) [PDF] [ACM][Best Paper Honorable Mention Award]
Ken Nakagaki, Sean Follmer, and Hiroshi Ishii:
“LineFORM: Actuated Curve Interfaces for Display, Interaction, and Constraint,”
ACM UIST2015 (2015.11). [PDF] [ACM]Ken Nakagaki, Keina Konno, Shuntaro Tashiro, Ayaka Ikezawa, Yusaku Kimura, Masaru Jingi, and Yasuaki Kakehi:
“Petanko Roller: A VR System with a Rolling-Pin Haptic Interface for Entertainment,”
10th International Conference on Advances in Computer Entertainment Technology (ACE2013) (2013.11). [Springer]Journal, Magazines, etc
Ken Nakagaki, Artem Dementyev, Sean Follmer, Joseph A. Paradiso, and Hiroshi Ishii:
“Designing Line-Based Shape-Changing Interfaces,”
IEEE Pervasive Computing, 16(4), 36-46, (2017.10). [IEEE]Conference - Demo, Poster and Others
Takatoshi Yoshida, Jun-ichi Ogawa, Kyun Yun Choi, Sanad Bushnaq, Ken Nakagaki, Hiroshi Ishii:
“inDepth: Force-based Interaction with Objects beyond A Physical Barrier,”
ACM TEI2021, Work in Progress (2021.2). [PDF] [ACM]Ken Nakagaki:
“Mechanical Shells: Physical Add-ons for Extending and Reconfiguring the Interactivities of Actuated TUIs,”
ACM UIST2020, Doctoral Consortium (2020.10). [PDF][ACM]Koichi Yoshino, Takatoshi Yoshida, Yo Sasaki, Xiaoyan Shen, Ken Nakagaki, Hiroshi Ishii:
“KI/OSK: Practice Study of Load Sensitive Board for Farmers Market,”
ACM CHI2020, Case Studies (2020.4). [PDF][ACM]Hila Mor, Ken Nakagaki, Yu Tianyu, Benjamin Harvey Miller, Yichen Jia, and Hiroshi Ishii:
“Prototyping Interactive Fluidic Mechanisms,”
ACM TEI2020, Studio (2020.2). [PDF][ACM]Joanne Leong, Jose Martinez, Florian Perteneder, Ken Nakagaki, and Hiroshi Ishii :
“WraPr: Spool-Based Fabrication for Object Creation and Modification,”
ACM TEI2020, Work in Progress (2020.2). [PDF] [ACM]Udayan Umapathi, Patrik Shin, Ken Nakagaki, Daniel Leithinger, and Hiroshi Ishii:
“Programmable Droplets for Interaction,”
ACM CHI2018 EA, Video Showcase (2018.4). [PDF] [ACM][Golden Mouse Award (Best Video Showcase)]
Ken Nakagaki, Pasquale Totaro, Jim Peraino, Thariq Shihipar, Chantine Akiyama, Yin Shuang and Hiroshi Ishii:
“HydroMorph: Shape Changing Water Membrane for Display and Interaction,”
ACM TEI2016, Work in Progress (2016.2). [PDF] [ACM]Luke Vink, Viirj Kan, Ken Nakagaki, Daniel Leithinger, Sean Follmer, Philipp Schoessler, Amit Zoran and Hiroshi Ishii:
“TRANSFORM as Adaptive and Dynamic Furniture,”
ACM CHI2015 EA, Video Showcase (2015.4). [PDF] [ACM][Golden Mouse Award (Best Video Showcase)]
Ken Nakagaki, Chikara Inamura, Pasquale Totaro, Thariq Shihipar, Chantine Akikyama, Yin Shuang and Hiroshi Ishii:
“Linked-Stick: Conveying a Physical Experience using a Shape-Shifting Stick,”
ACM CHI2015 EA, Posters (2015.4). [PDF] [ACM]Momoko Okazaki, Ken Nakagaki and Yasuaki Kakehi:
“metamoCrochet: Augmenting Crocheting with Bi-stable Color Changing Inks,”
ACM SIGGRAPH2014, Posters (2014.8). [PDF] [ACM]Ken Nakagaki, and Yasuaki Kakehi:
“COMP*PASS: A Compass-based Drawing Interface,”
ACM CHI2014 EA, Interactivity (2014.4). [PDF] [ACM]Ken Nakagaki and Yasuaki Kakehi:
“Needle User Interface: A Sewing Interface Using Layered Conductive Fabrics,”
ACM UIST2012, Demo Session (2012.10). [ACM]Ken Nakagaki, Keina Konno, Shuntaro Tashiro, Ayaka Ikezawa, Yusaku Kimura, Masaru Jingi, and Yasuaki Kakehi:
“Petanko Roller: Rolling-pin-based Interface for Representing Sensations of Rolling Out Virtual Objects,”
Laval Virtual2012, ReVolution, Dem.2 (2012.3-4).Ken Nakagaki and Yasuaki Kakehi:
“SonalShooter: A Spatial Augmented Reality System Using Handheld Directional Speaker with Camera,”
ACM SIGGRAPH2011, Posters (2011.8). [PDF] [ACM]Japanese Journals and Conferences
中垣 拳, 筧 康明:
“COMP*PASS: 紙上での多様な図形描画と複製を可能にするコンパスの拡張”,
日本バーチャルリアリティ学会論文誌, vol. 19, No. 3, pp. 423-432 (2014.9).岡崎 桃子, 中垣 拳, 筧 康明:
”metamoCrochet: 感温変色素材を用いた編み物の提案”,
Entertainment Computing 2014, pp. 1-6, (2014.9).
中垣 拳, 筧 康明:
“COMP*PASS: 実世界での図形のコピー&ペーストを可能にするコンパスの拡張”,
情報処理学会第31回SIGEC研究会, (2014.3).中垣 拳, 今野 恵菜, 田代 俊太郎, 池澤 彩野花, 木村 優作, 仁義 勝, 筧 康明:
“ペタンコ麺棒:バーチャルな物体を潰す感覚を表現する麺棒型インタフェース”,
日本バーチャルリアリティ学会論文誌, Vol. 18, No. 3, pp.287-295 (2013.9).中垣 拳, 筧 康明:
“コンパス型図形描画インタフェースの基礎検討”,
日本バーチャルリアリティ学会第18回大会, (2013.9).中垣 拳, 筧 康明:
“導電布を用いた刺繍プロセスの記録・共有システムの提案”,
日本バーチャルリアリティ学会第17回大会, (2012.9).中垣 拳, 筧 康明:
“Needle User Interface (NUI):導電布を用いた縫うインタフェースの提案”,
インタラクション2012, インタラクティブ発表 (2012.3).中垣 拳, 今野 恵菜, 田代 俊太郎, 池澤 彩野花, 木村 優作, 仁義 勝, 筧 康明:
“ペタンコ麺棒:物体を潰して伸ばす麺棒型 VR インタフェース”,
インタラクション2012, インタラクティブ発表 (2012.3).中垣 拳, 筧 康明:
“指向性スピーカを用いた空間拡張デバイス SonalShooterの基礎検討”,
インタラクション2011, インタラクティブ発表 (2011.3).山岡 潤一, 木村 孝基, 川鍋 徹, 大嶋 泰介, 中垣 拳, 速水 友里, 筧 康明:
“TagCandy : 棒付き飴の食感拡張デバイスの提案”,
芸術科学会NICOGRAPH ポスターセッション (2011.3).
Ken Nakagaki © 2021